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Elite viking |
Posted: February 03, 2005 05:33 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
We are really talking about a city flooded by undead, who kill everything in their way. So it would make some sense having a few zombie corpses lying around by default, indicating struggle. Police\civillian bodies probably wouldnt be there, since the zombies eat them. But zombie corpses, perhaps some more bloodstains, would have been a cool refreshment to the Heavensgate, Carnage, and Slaywatch areas. And the only proper escuse for not doing it that I can see is lack of free time (i know you guys are busy with that RPG, I'll buy it when it comes out ^^). It wouldnt hurt fps and that very much.
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zombieslaya |
Posted: February 03, 2005 05:41 pm
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Zombie Hunter Group: Members Posts: 178 Joined: January 20, 2005 |
thats a good idea, i was looking at one of the sign models and it has a very dead zombie propped up against it with blood spatterd on the sign, maybe more things like that?
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Elite viking |
Posted: February 03, 2005 05:42 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
Exactly
EDIT: to make it a lot easier, not every corpse have to be made sitting against a wall\being customly made etc. Just place a few unremmovable corpses lying around, showing a bit of resistance. |
Radman |
Posted: February 03, 2005 06:02 pm
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Real zombie Nemesis Group: Members Posts: 448 Joined: January 13, 2005 |
meh...
I think dead police/civilians would be around... Think back to resident evil, the corpses which where too badly damaged to reanimate where just rotting in a corner somewhere. I think it'd be cool to find a Sqaud car with a dead cop next to it. -------------------- When theres no more room in hell, the dead will walk the earth...
'They say people dont believe in heroes anymore... Well im going to give them back their hero." |
zombieslaya |
Posted: February 03, 2005 06:14 pm
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Zombie Hunter Group: Members Posts: 178 Joined: January 20, 2005 |
i got a screenshot with a zombie with its torso blown off standing by a cop car, thats right, standing, its a bug i think... -------------------- |
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Elite viking |
Posted: February 03, 2005 06:27 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
I said that to avoid getting flamed by zombie know-alls who goes "NO, all dead is devoured." I just want some signs of battle.
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Radman |
Posted: February 03, 2005 06:30 pm
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Real zombie Nemesis Group: Members Posts: 448 Joined: January 13, 2005 |
True... What i dont like on some levels is the fact that your weapons are placed in neat little piles. In reality you'd probably find a half empty berretta in the grip of a police officers cold dead hands. Not neatly laid out in a house. Same goes for military weapons.... If your going to put weapons in a map atleast put them in believable places like in the back of a Army truck/SWAT van. -------------------- When theres no more room in hell, the dead will walk the earth...
'They say people dont believe in heroes anymore... Well im going to give them back their hero." |
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Immoral Sniper |
Posted: February 03, 2005 06:40 pm
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The force is strong in me Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 |
And entity limits.
And that has been discussed before.
And that is a bug. Did I miss anything? And be happy, I resisted my urge to throw this into the User map forum... for now... -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
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Elite viking |
Posted: February 03, 2005 07:10 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
Ok, i forgot the entity thingie.... Since when you play the game there are at least 10 bodies around at any given moment, so I guessed it wouldnt be such a problem. But that's me, the gamer with knowledge equal to a zombie about mapping (i know theres something called entity! I R TEH SMARTEH!)
The force is strong in you.... only Yoda has higher suggi-removing factor! |
Radman |
Posted: February 03, 2005 07:16 pm
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Real zombie Nemesis Group: Members Posts: 448 Joined: January 13, 2005 |
Holy hell... For Christ sake Immoral... I was adding a GENUINE point. I am NOT and REFUSE to run a search for one GOD DAMN post. I dont care if its been posted before... Deal with it. Its a good enough suggestion and frankly if map authors ignored it then it needed to be posted again... Honestly... Sometimes you can drive a man to insanity... Im not a constant spammer... Nor have I spammed on a large scale. I think the forum mods and the fair people who dwell on this forum do not mind me posting a GOOD suggestion, which has been posted in the past. -------------------- When theres no more room in hell, the dead will walk the earth...
'They say people dont believe in heroes anymore... Well im going to give them back their hero." |
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Elite viking |
Posted: February 03, 2005 07:20 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
Agreed. We need more half-empty guns. One map has it, and it adds a whole new experience... I dont want to make another suggestion topic today (or probably so Immoral wont find it and kill it), so Heres another supersmart idea brought to you by Viking: all guns should start with a bit less than max carriage allows. Say, m16 gets 90 rounds, a Benelli gets 30, a Beretta gets 50 and so on. Adds a little claustrophobic feeling, ( so that picking up a new gun isnt an automatic key to survival)
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Immoral Sniper |
Posted: February 03, 2005 08:16 pm
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The force is strong in me Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 |
1) You do not have to run a search, it has already been cataloged.
2) Did I say to stop posting about it, no. I just said that that has been discussed before, implying that we need not dwell on it in this thread. 3) I directed nothing AT you and I accused you of nothing, so please do not start getting defensive about all this. Also, linking would be much, much better than reposting. I have absolutely no problems with linking to an already dicussed topic that pertains to the one at hand, because it elminates the need to redicuss that whole issue, again. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
_CiviliaN^SoldieR_ |
Posted: February 03, 2005 08:17 pm
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civilized d00d Group: Moderators Posts: 3250 Joined: November 01, 2004 |
Don't worry, in my upcoming map, there'll be plenty of dead bodies.
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Radman |
Posted: February 03, 2005 08:31 pm
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Real zombie Nemesis Group: Members Posts: 448 Joined: January 13, 2005 |
Sorry to get snappy... I've had a god awful day... It just really GETS to me when people pick at nothing... Its not spam.. and I didnt go off topic. Anyhow... Thats the end of it. I cant wait to see more bodies in the maps. -------------------- When theres no more room in hell, the dead will walk the earth...
'They say people dont believe in heroes anymore... Well im going to give them back their hero." |
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_CiviliaN^SoldieR_ |
Posted: February 03, 2005 08:36 pm
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civilized d00d Group: Moderators Posts: 3250 Joined: November 01, 2004 |
I'll add extra bodies, just for your bad day. Ah just got an idea, i'm also going to add "security systems" ... *kaaboom!* -------------------- |
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