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Gneralas |
Posted: February 12, 2005 02:39 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 ![]() |
I was thinking that when you add points to your skill level it increases your maximum ammo capacity, yay or nay?
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zombieslaya |
Posted: February 12, 2005 02:47 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 178 Joined: January 20, 2005 ![]() |
that would be cool.
(nervously waits for immoral_sniper to have his say though....) -------------------- |
gamersha794 |
Posted: February 12, 2005 02:58 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 167 Joined: December 16, 2004 ![]() |
sounds like a nice idea but does anyone have any idea how it would work?
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Immoral Sniper |
Posted: February 13, 2005 06:11 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
Once the skill attribute is fixed, something like this would make the skill attribute even more important than it was back in 1.1
If this was added, then skill would: - Increase the number of wieldable weapons - Increase damage - Increase ammo capcity Now when the damage bonus is fixed, it would seem like both overkill and redudency to ALSO give extra ammo in addition to the aforementioned damage bonus. Isolated, this is not a bad idea, however, it only seems this way because the damage bonus is not working currently... Also, someone once suggested increased ammo capacity before, though they wanted a "Strength" attribute for that. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
Nikku |
Posted: February 13, 2005 07:05 pm
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![]() Mr. Coke ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3114 Joined: December 12, 2004 ![]() |
i wouldnt mine more ammo.... but it would take away what is left of the survival horror aspect
-------------------- Only when you gick, will you truly fish...
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Elite viking |
Posted: February 15, 2005 07:04 pm
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![]() Veteran Lord Carnage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 ![]() |
A separate attribute to put ammo cap in would be good. Start out with, say, 4-5 clips for a gun, and go up to maybe 8.
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Immoral Sniper |
Posted: February 15, 2005 08:39 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
Already suggested and shot down. Listed in my list under "Strength Skill" that did things in addition to what you are suggesting... -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
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Elite viking |
Posted: February 16, 2005 09:37 pm
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![]() Veteran Lord Carnage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 ![]() |
t'was an aside, commmenting the topic. I didnt suggest, just saying it would be cool.
Y'know, it would have been cool if you ported over laser guns and tactical nukes to BB, but i'm not suggesting it. |
Gneralas |
Posted: February 17, 2005 06:13 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 ![]() |
Maybe you could hack job the redeemer with 999 rockets...
dont look at me like that -------------------- |